Kitana “Kit” Xylia Zahara
A Free World that exists outside the bleeding edge of Republian space, Vale has remained fiercely independent in a galaxy seeking its submission. The how is simple enough, the pride of Vale is the United Fleet. The mission statement of Vale is equally straightforward, if you wish to conquer the system, a price must be paid in blood and steel. Not many have been willing to test the colony’s resolve in this matter.
But, for those willing to come peacefully, Vale is always open to all walks of life, after all, the system’s colony ship the Groundsheer remains operational to this day as a trading depot and customs port for all to come to the system. And if you are in search of a shipwright, you’ll find few better than those that call the greater Vale colony their home.
Kit stands at a solid 5’ 7” with her boots off, and weighs in around 143 pounds. She is slim, but her musculature is solid. Her body has been moderately modified, bits and pieces of tech replacing flesh damaged in the carrying out of her duties. The modifications themselves are not well concealed by choice, it isn’t too hard to get a good skin graft when all is said and done, but she likes the look of it.
Stylized after an Earth originated submachine gun, the ARC-UZI provides its wealder a balance between light weight, accuracy, and rate of fire. Unlike its predecessor the weapon does not fire slugs, but rather super heated plasma bolts. The Uzi is most effective at medium to close ranges.
G-17 Marksman Rifle
A semi-automatic rifle favored among the specialist forces of Valen for its high degree of precision and accuracy and stopping power against most forms of body armor.
Though not her weapon of choice, Kit is well trained with this rifle. She isn’t the best shot, but she is reliable with it.
If she happens to be carrying it.
Favored by AMP killer units, what the mag launcher lacks in destructive capabilities, it more than makes up for in its ability to disrupt. The grenades fired by the launcher are highly magnetic and will stick to any metal surface that they come into contact with and on detonation they release an electromagnetic pulse to disrupt any nearby electronics. While it isn’t powerful enough to disable any AMP outright, it is useful to temporarily disable pilot video feeds or portions of the mech.
Valen Tactical Knife
It can act as a can opener, a screwdriver, a taser, a phone stand, a mirror, a compass, a saw, a letter opener, and, if one is in a real pinch, a knife.
Republian Demolitions Kit
A mixed assortment of explosive charges and the various tools needed for them to go boom.
The official crest of the UVCG, Cascading Vale with the Groundsheer orbiting above, is pressed into the side.
One should never underestimate what can be done with a little fire with enough edgenuity.
United Valen Colonial Guard
The UVCG began as little more than a strained militia group working as the fingers of the fledgling government after the first planet in the system had been settled, and to this day the Guard has maintained much of that spirit. They act as more than just the ground forces in armed conflicts, providing aid to communities in times of natural and industrial disaster, and rapid response units to any Marauder incursions into the territory. Much colonial expansion within the Valen system is done on the public works that the UVCG engineering corps put into place.
Girl knows how to start a fire, make things go boom as well, but nothing beats a nice fire, you know?
While not the best shot within the Valen military, Kit is in a league of her own when it comes to demolition work. She knows how to find her way through a hardened wall, how to cut off a street with a few gas canisters and a match, and how to make a building topple with some bricks of plastique. And enemy AMPs? It’s all about the joints, you know.
Despite having spent a majority of her adult life between various military branches, Kit is not one for professionalism. She is personable, easy to talk to, but in conversation she never seems to offer up much about herself, though she doesn’t seem to be purposefully hiding elements of her life so much as she simply doesn’t care to talk about it. It is rare for her to stand on formalities and pay the proper respects that are due.
Despite how she looks, Kit isn’t rash or impulsive. She thinks through her moves and is more than willing to draw back if it seems she is overextending herself.
Being perfectly honest, the Colonial Special Operations Division is a lot of words for “practitioners of asymmetrical warfare.” In the early days of the colonization of Valen’s words the C-SOD was invaluable at keeping pirates with advanced alien technology at bay. But, for what that’s worth, it’s history.
Nowadays C-SOD is where those with specialities are drawn.
Kit was born in a small agricultural community on Cascading Vale, a quiet close knit community who labored hard to keep the colony with food. Predictably, Kit hated it. A safe life? A predictable life? One spent quite literally waiting for grass to grow?
Kit left the day after her graduation party.
It is somewhat impressive how many branches of the Valen military that Kit managed to get herself booted out of. Her attitude never made her fit to be the model bootjock ready to snap to attention in starched blues at all hours of the night. It was the Guard where she finally found a place she could settle into.
She was twenty three when she was finally able to see combat. A raider group had found their way into an agricultural center much like the one she had grown up in on Cerulean Vale. The fighting had lasted most of a day and it seemed that the raiders were starting to fold when they played their ace, an old Soviet AMP salvaged from some scrap pile. Which didn't keep it from being a lethal piece of scrap. The ambush scattered the units of the Guard, and Kit and a handful of others soon found themselves holed up in an electrical plant.
Looking back at it, it wasn’t the greatest plan.
Kit’s squadmates drew the AMP into the powerplant, and Kit caused a set of reactors to blow. It wasn’t the greatest plan, but it was effective
It wasn’t long after the battle Kit found herself being shuffled into a more specialized division. Atypical warfare is something she learned well, getting a feel for how a battle can flow, and how a well placed fire or toppled building can change the course of things. It is through this division that Kit received training with her personal AMP.
Her name and file was placed on a list that was sent in response to a request for support from the Republians, after all, every team needs someone who knows how to make walls disappear.
Defense and area denial.
Heavily armored, what Firebrand lacks in speed it more than makes up for in its defensive capabilities, however the mech’s main strength is its ability to use fire to block lines of approach for enemy AMPs.
HAVK Grenade Launcher
This anti-AMP weapon can fire explosive ordinance with all manner of secondary effects to disrupt and destroy enemy armor.
M-43 Series Plasma Arc
Firebrand’s right hand can fold back into its arm revealing a plasma cutter underneath. The diameter of the flame can be controlled, allowing for anything from precise cuts to use in combat against other AMPs.
Firebrand’s two missile pods have been modified to launch canisters filled with a volatile gas. On impact the canisters will disperse their contents.
Strike a match, ignite the scene.
“What I don’t understand is why you need all these words when a simple ‘flamethrower’ suffices.”
The nozzle for the flamethrower is on the back of the mech’s left hand.
Despite its weight class Firebrand is outfitted with thrusters. Kit’s AMP will not be flying anytime soon, however the thrusters allow her to send Firebrand into sudden bursts of speed to evade attacks or close in on enemies.
Due to Firebrand's heavy armor, Kit relies on external cameras to provide her with a live feed of her surroundings.